"Maiden City: the last collateral damage" Game Dev Diary #11 Game Progress - Title Screen

Hello everyone, this is Uirusu!:)

I know it has been a long time since the last update.

It had been an eventful month, many things came up.

I was working on the opening movie for Maiden City: TLCD, and I'm currently rewriting the story to make it more entertaining and accurate in Maiden City's history.

There will be a big and exciting event happening this month.

It will be revealed along with the opening movie I made.

Buckle up because it will be one hell of a trip!

Let's leave it right here.

What you are seeing now is the title screen in progress.

I had decided to go with the screen size of 1280*720, instead of 800*500 like the other works released so far.

The rest of the game will also be 1280*720.

I figured that will be more atmospheric and there will be more space for me to work with.

The other work(right here) shows the view inside Frost Guard's hangar and how the city looks from there.

This work shows a more accurate view of how the city is.

Old and quiet residental street, livly and prosper commercial area, and the most iconic structure which is also one of the main tourist attractions in Maiden City.

The NMP's(Negative Mass Platforms), introduced in my third diary, definitely check it out if you missed it.

Oh, and the snow, that's indeed a crucial part.

Why's that crucial?

Well, let's take a look at where Maiden City is located.

Formosa, or Taiwan if you will. An island country at west Pacific.

It's a country that doesn't get to see snow at 99% of the time.

But for Maiden City, snowing is something fairly common.

As for the reason, you will have to see it yourself in the actual game. ;)

Ok, that's it for today.

Thank's for your watching and I hope you enjoyed it!

Leave your questions or opinions down below the comment section and I'll reply to it.

That'll help me a lot:)

See you all next time.

Goodbye!

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